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About

Bradley Newman - Square Headshot (Color)

I've always enjoyed straddling the worlds of tech and art, and being the "glue" between engineers and artists. While studying Fine Art during my undergrad, I also studied 3D Animation, Interactive Art, and VR. My interest in VR led me to pursue a graduate degree in Interactive Media at USC, where I remained after graduation to engage in pioneering XR research.

Some notable areas included using VR to treat psychological disorders like PTSD, prototyping VR games to make motor rehab more fun for stroke patients, and repurposing cell phone components to create affordable VR head mounted displays, which later inspired the Oculus Rift.

 

After that, I managed a lab where we worked on more entertainment centric research into how XR could be used to expand and define the future of storytelling

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I later helped found an XR studio where we worked on an architectural visualization, a VR app for visualizing and editing MRI brain scans of Alzheimer's patients, an unreleased VR interactive music project, an underwater VR Badminton game, and a VR gardening game called Fujii.


Most recently, I worked on a cross-platform educational MMO named Adventure Academy

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